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	<title>bruzed &#187; Python</title>
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	<link>http://bruzed.com/portfolio</link>
	<description>Bruce Drummond&#039;s Portfolio</description>
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		<title>Tweetlite</title>
		<link>http://bruzed.com/portfolio/physical-computing/tweetlite/</link>
		<comments>http://bruzed.com/portfolio/physical-computing/tweetlite/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:45:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Physical Computing]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Twitter]]></category>

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		<description><![CDATA[Tweetlite is a visual commentary on our relationship with online social networks. It is an ambient light that represents a pixel – the smallest unit of visual digital information.
This is represented in the form of a minimalist, 4″ white, plexiglass, cube that reads messages from a Twitter feed and displays them in Morse code.
Each message [...]]]></description>
			<content:encoded><![CDATA[<p>Tweetlite is a visual commentary on our relationship with online social networks. It is an ambient light that represents a pixel – the smallest unit of visual digital information.<span id="more-43"></span></p>
<p>This is represented in the form of a minimalist, 4″ white, plexiglass, cube that reads messages from a Twitter feed and displays them in Morse code.</p>
<p>Each message is displayed in a different color and makes for a great mood light. It has USB and power connectivity and comes with software that is used to enter Twitter credentials to enable the data feed visualization. It needs to be connected to a computer with an Internet connection, via USB. Needless to say, it can be of great use to someone who can read, interpret or even want to learn Morse code.</p>
<p>It is powered by Arduino and Python. More documentation can be viewed on my <a href="http://bruzed.com/2009/03/17/tweetlite-twitter-visualization-cube/">blog</a>. This project was produced for the <a href="http://yg.typepad.com/computation09/">Computation</a> class at Parsons. More projects I worked on in this class can be viewed <a href="http://bruzed.com/category/spring09/major-studio-computation/">here</a>.</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">Tweetlite is a visual commentary on our relationship with online social networks. It is an ambient light that represents a pixel – the smallest unit of visual digital information.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">This is represented in the form of a minimalist, 4″ white, plexiglass, cube that reads messages from a Twitter feed and displays them in Morse code.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">Each message is displayed in a different color and makes for a great mood light. It has USB and power connectivity and comes with a program that is used to enter Twitter credentials to enable the data feed visualization. It needs to be connected to a computer with an Internet connection, via USB. The patterns and colors can be customized. Needless to say, it can be of great use to someone who can read, interpret or even want to learn Morse code.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">It is powered by Arduino and Python. The code is based off of example found here. If anyone is interested in building one I can post a tutorial, let me know</div>
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		<title>Children of the Shred</title>
		<link>http://bruzed.com/portfolio/games/children-of-the-shred/</link>
		<comments>http://bruzed.com/portfolio/games/children-of-the-shred/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 06:24:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Mas/MSP/Jitter]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Pixen]]></category>
		<category><![CDATA[PyGame]]></category>
		<category><![CDATA[Python]]></category>

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		<description><![CDATA[Children of the Shred is a real-time computer game in which two players can challenge each other’s music improvisational skills by playing out a narrative adventure by using digital or analog instruments.
The objective of the game is to emulate an immersive virtual environment that is geared towards musical skill development and music improvisation. Audio signals [...]]]></description>
			<content:encoded><![CDATA[<p>Children of the Shred is a real-time computer game in which two players can challenge each other’s music improvisational skills by playing out a narrative adventure by using digital or analog instruments.<span id="more-20"></span></p>
<p>The objective of the game is to emulate an immersive virtual environment that is geared towards musical skill development and music improvisation. Audio signals from the players’ instruments directly affect the virtual environment and provide immediate visual feedback in the form of game characters.</p>
<p>This game was built with Python, PyGame and Max/MSP. It was produced for a final project for Major Studio: Interface at Parsons in Fall 2008 in collaboration with <a href="http://www.claytical.com">Clay Ewing</a>. More information and documentation can be found <a href="http://bruzed.com/2008/12/23/children-of-the-shred/">here</a>.</p>
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