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	<title>bruzed</title>
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	<link>http://bruzed.com/portfolio</link>
	<description>Bruce Drummond&#039;s Portfolio</description>
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		<title>TweetCatcha</title>
		<link>http://bruzed.com/portfolio/data-visualization/tweetcatcha/</link>
		<comments>http://bruzed.com/portfolio/data-visualization/tweetcatcha/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 23:59:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Data Visualization]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[PHP/MySQL]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=149</guid>
		<description><![CDATA[TweetCatcha seeks to uncover the organic nature of news as it travels through Twitter over time, by examining the movement of NY Times articles through Twitter.
This data visualization project was built with ActionScript, PHP/MySQL, XML and uses the NY Timeswire API and backtweets API to harvest all the data. It was produced as a final project [...]]]></description>
			<content:encoded><![CDATA[<p>TweetCatcha seeks to uncover the organic nature of news as it travels through Twitter over time, by examining the movement of NY Times articles through Twitter.<span id="more-149"></span></p>
<p>This data visualization project was built with ActionScript, PHP/MySQL, XML and uses the <a href="http://developer.nytimes.com/docs/times_newswire_api">NY Timeswire API</a> and <a href="http://backtweets.com/">backtweets API</a> to harvest all the data. It was produced as a final project for Data Visualization as Generative Narrative at Parsons the New School for Design in Fall 2009, in collaboration with <a href="http://nickhardeman.com">Nick Hardeman</a>.</p>
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		<title>Beautiful People</title>
		<link>http://bruzed.com/portfolio/graphics/beautiful-people/</link>
		<comments>http://bruzed.com/portfolio/graphics/beautiful-people/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:54:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Data Visualization]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[C++/OpenFrameworks]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=50</guid>
		<description><![CDATA[Beautiful People is a poster generated by analyzing and processing data from Marilyn Manson&#8217;s &#8220;Beautiful People&#8221; music video. The software was written in C++/OpenFrameworks for my SetPixel class at Parsons. 
The software analyzes histogram  values for each frame in the video to generate organic elements. The size and position of  each element is dictated [...]]]></description>
			<content:encoded><![CDATA[<p>Beautiful People is a poster generated by analyzing and processing data from Marilyn Manson&#8217;s &#8220;Beautiful People&#8221; music video. The software was written in C++/<a href="http://openframeworks.cc">OpenFrameworks</a> for my <a href="http://visiblevisible.org/teaching/setpixel/">SetPixel</a> class at Parsons. <span id="more-50"></span></p>
<p>The software analyzes histogram  values for each frame in the video to generate organic elements. The size and position of  each element is dictated by the average brightness of darkness of that  frame in the video. More projects I&#8217;ve worked on in this class can be viewed on my <a href="http://bruzed.com/category/fall09/setpixel/">blog</a> or on my <a href="http://visiblevisible.org/teaching/setpixel/students/bruce/">class site</a>. More projects I&#8217;ve worked on using C++/OpenFrameworks can be viewed <a href="http://bruzed.com/category/spring09/av-systems-machines/">here</a>.</p>
<p>Click on the image for a larger view.</p>
]]></content:encoded>
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		<title>Mannahatta The Game</title>
		<link>http://bruzed.com/portfolio/games/mannahatta-the-game/</link>
		<comments>http://bruzed.com/portfolio/games/mannahatta-the-game/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:53:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[AJAX]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[PHP/MySQL]]></category>
		<category><![CDATA[XHTML/CSS]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=47</guid>
		<description><![CDATA[Mannahatta: The Game is prototype for a mobile, location-based  game for kids. Players play as ecological system builders and make  connections between historical flora and fauna while navigating the streets of Manhattan. 
The game is built on the model of Manhattan&#8217;s ecosystem circa 1609 in Dr. Eric Sanderson&#8217;s Mannahatta Project. I worked on this project as [...]]]></description>
			<content:encoded><![CDATA[<p>Mannahatta: The Game is prototype for a mobile, location-based  game for kids. Players play as ecological system builders and make  connections between historical flora and fauna while navigating the streets of Manhattan. <span id="more-47"></span></p>
<p>The game is built on the model of Manhattan&#8217;s ecosystem circa 1609 in <a href="http://themannahattaproject.org/">Dr. Eric Sanderson&#8217;s Mannahatta Project</a>. I worked on this project as part of the Wakatta team at Parsons and was involved in iPhone front-end development.</p>
<p>I also contributed to the back-end development (Drupal) for the <a href="http://wakatta.parsons.edu/beta2/">Wakatta</a> webspace.</p>
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		<title>Tweetlite</title>
		<link>http://bruzed.com/portfolio/physical-computing/tweetlite/</link>
		<comments>http://bruzed.com/portfolio/physical-computing/tweetlite/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:45:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Physical Computing]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=43</guid>
		<description><![CDATA[Tweetlite is a visual commentary on our relationship with online social networks. It is an ambient light that represents a pixel – the smallest unit of visual digital information.
This is represented in the form of a minimalist, 4″ white, plexiglass, cube that reads messages from a Twitter feed and displays them in Morse code.
Each message [...]]]></description>
			<content:encoded><![CDATA[<p>Tweetlite is a visual commentary on our relationship with online social networks. It is an ambient light that represents a pixel – the smallest unit of visual digital information.<span id="more-43"></span></p>
<p>This is represented in the form of a minimalist, 4″ white, plexiglass, cube that reads messages from a Twitter feed and displays them in Morse code.</p>
<p>Each message is displayed in a different color and makes for a great mood light. It has USB and power connectivity and comes with software that is used to enter Twitter credentials to enable the data feed visualization. It needs to be connected to a computer with an Internet connection, via USB. Needless to say, it can be of great use to someone who can read, interpret or even want to learn Morse code.</p>
<p>It is powered by Arduino and Python. More documentation can be viewed on my <a href="http://bruzed.com/2009/03/17/tweetlite-twitter-visualization-cube/">blog</a>. This project was produced for the <a href="http://yg.typepad.com/computation09/">Computation</a> class at Parsons. More projects I worked on in this class can be viewed <a href="http://bruzed.com/category/spring09/major-studio-computation/">here</a>.</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">Tweetlite is a visual commentary on our relationship with online social networks. It is an ambient light that represents a pixel – the smallest unit of visual digital information.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">This is represented in the form of a minimalist, 4″ white, plexiglass, cube that reads messages from a Twitter feed and displays them in Morse code.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">Each message is displayed in a different color and makes for a great mood light. It has USB and power connectivity and comes with a program that is used to enter Twitter credentials to enable the data feed visualization. It needs to be connected to a computer with an Internet connection, via USB. The patterns and colors can be customized. Needless to say, it can be of great use to someone who can read, interpret or even want to learn Morse code.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">It is powered by Arduino and Python. The code is based off of example found here. If anyone is interested in building one I can post a tutorial, let me know</div>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/portfolio/physical-computing/tweetlite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flowchart</title>
		<link>http://bruzed.com/portfolio/graphics/flowchart/</link>
		<comments>http://bruzed.com/portfolio/graphics/flowchart/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:42:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Illustrator]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=39</guid>
		<description><![CDATA[This flow chart is an information graphic that analyzes a persons task over the course of the day. In this case, it analyzes travel from my residence to the classroom and the human or machine interactions that occur during this time.
This graphic was produced as part of an assignment for the Typography for Digital Masters [...]]]></description>
			<content:encoded><![CDATA[<p>This flow chart is an information graphic that analyzes a persons task over the course of the day. In this case, it analyzes travel from my residence to the classroom and the human or machine interactions that occur during this time.<span id="more-39"></span></p>
<p>This graphic was produced as part of an assignment for the <em>Typography for Digital Masters</em> class at Academy of Art University in Spring 2009.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Music Box</title>
		<link>http://bruzed.com/portfolio/3d/music-box/</link>
		<comments>http://bruzed.com/portfolio/3d/music-box/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:36:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Maya]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=36</guid>
		<description><![CDATA[A 3D model and animation of the workings of a Music Box made with Maya. This was produced for the Intro to 3D Modelling class at Parsons.
]]></description>
			<content:encoded><![CDATA[<p>A 3D model and animation of the workings of a Music Box made with Maya. This was produced for the <em>Intro to 3D Modelling</em> class at Parsons.<span id="more-36"></span></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Diver-Sequencer on Acid!</title>
		<link>http://bruzed.com/portfolio/physical-computing/diver-sequencer-on-acid/</link>
		<comments>http://bruzed.com/portfolio/physical-computing/diver-sequencer-on-acid/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 06:41:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Physical Computing]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=28</guid>
		<description><![CDATA[An Arduino sound project, Diver is an instrument inspired by old Analog Sequencers and Theremins. It allows creating a four-note looped melody which can be manipulated in real-time with knobs that can assign upto 5 octaves for each note. Each knob lights up to indicate it’s position in the loop.
The top of Diver houses a [...]]]></description>
			<content:encoded><![CDATA[<p>An Arduino sound project, Diver is an instrument inspired by old Analog Sequencers and Theremins. It allows creating a four-note looped melody which can be manipulated in real-time with knobs that can assign upto 5 octaves for each note. <span id="more-28"></span>Each knob lights up to indicate it’s position in the loop.</p>
<p>The top of Diver houses a sensor which can be used to control the tempo of the loop in real-time. Use Diver in live performances or at home to produce awesome loops, melodies and special effects.</p>
<p>More documentation for this project can be viewed on my <a href="http://bruzed.com/2009/04/08/diver-sequencer-on-acid/">blog</a>. This project was produced for the <a href="http://yg.typepad.com/computation09/">Computation</a> class at Parsons. More projects I worked on in this class can be viewed <a href="http://bruzed.com/category/spring09/major-studio-computation/">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Analogue Transit</title>
		<link>http://bruzed.com/portfolio/web/analogue-transit/</link>
		<comments>http://bruzed.com/portfolio/web/analogue-transit/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 06:33:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[PHP/MySQL]]></category>
		<category><![CDATA[Wordpress]]></category>
		<category><![CDATA[XHTML/CSS]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=24</guid>
		<description><![CDATA[Analogue Transit is a band based in New York. &#8220;The two musicians incorporate  both analog and digital techniques to make music that is progressive  and forward-thinking without losing the lovingly hand-crafted touch of  analog production.&#8221;
I was involved in producing their identity, website and VJ-ing at some of their concerts.
The website is built [...]]]></description>
			<content:encoded><![CDATA[<p>Analogue Transit is a band based in New York. &#8220;The two musicians incorporate  both analog and digital techniques to make music that is progressive  and forward-thinking without losing the lovingly hand-crafted touch of  analog production.&#8221;<span id="more-24"></span></p>
<p>I was involved in producing their identity, website and VJ-ing at some of their concerts.</p>
<p>The website is built on Wordpress and can be viewed <a href="http://www.analoguetransit.com/">here</a>.</p>
]]></content:encoded>
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		<item>
		<title>Children of the Shred</title>
		<link>http://bruzed.com/portfolio/games/children-of-the-shred/</link>
		<comments>http://bruzed.com/portfolio/games/children-of-the-shred/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 06:24:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Mas/MSP/Jitter]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Pixen]]></category>
		<category><![CDATA[PyGame]]></category>
		<category><![CDATA[Python]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=20</guid>
		<description><![CDATA[Children of the Shred is a real-time computer game in which two players can challenge each other’s music improvisational skills by playing out a narrative adventure by using digital or analog instruments.
The objective of the game is to emulate an immersive virtual environment that is geared towards musical skill development and music improvisation. Audio signals [...]]]></description>
			<content:encoded><![CDATA[<p>Children of the Shred is a real-time computer game in which two players can challenge each other’s music improvisational skills by playing out a narrative adventure by using digital or analog instruments.<span id="more-20"></span></p>
<p>The objective of the game is to emulate an immersive virtual environment that is geared towards musical skill development and music improvisation. Audio signals from the players’ instruments directly affect the virtual environment and provide immediate visual feedback in the form of game characters.</p>
<p>This game was built with Python, PyGame and Max/MSP. It was produced for a final project for Major Studio: Interface at Parsons in Fall 2008 in collaboration with <a href="http://www.claytical.com">Clay Ewing</a>.</p>
]]></content:encoded>
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		<title>Adina&#8217;s Deck</title>
		<link>http://bruzed.com/portfolio/web/adinas-deck/</link>
		<comments>http://bruzed.com/portfolio/web/adinas-deck/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 05:54:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[PHP/MySQL]]></category>
		<category><![CDATA[Wordpress]]></category>
		<category><![CDATA[XHTML/CSS]]></category>

		<guid isPermaLink="false">http://bruzed.com/portfolio/?p=17</guid>
		<description><![CDATA[Adina&#8217;s Deck is an award winning DVD series about a fictional detective club, &#8220;Adina&#8217;s Deck&#8221; &#8211; a group of friends who help solve challenges current to today&#8217;s young people. 
Currently, the DVD&#8217;s are being viewed internationally in Schools, Homes, and Organizations. My responsibilities included developing the identity, website, DVD interface, DVD covers and a song [...]]]></description>
			<content:encoded><![CDATA[<p>Adina&#8217;s Deck is an award winning DVD series about a fictional detective club, &#8220;Adina&#8217;s Deck&#8221; &#8211; a group of friends who help solve challenges current to today&#8217;s young people. <span id="more-17"></span></p>
<p>Currently, the DVD&#8217;s are being viewed internationally in Schools, Homes, and Organizations. My responsibilities included developing the identity, website, DVD interface, DVD covers and a song for the soundtrack.</p>
<p>The website is built on Wordpress and can be viewed <a href="http://www.adinasdeck.com/">here</a>.</p>
]]></content:encoded>
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