<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>bruzed.com &#187; Thesis</title>
	<atom:link href="http://bruzed.com/category/parsons/fall09/thesis/feed/" rel="self" type="application/rss+xml" />
	<link>http://bruzed.com</link>
	<description></description>
	<lastBuildDate>Sat, 22 May 2010 19:21:43 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>social sqncr</title>
		<link>http://bruzed.com/2010/05/22/social-sqncr/</link>
		<comments>http://bruzed.com/2010/05/22/social-sqncr/#comments</comments>
		<pubDate>Sat, 22 May 2010 19:21:14 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[@Parsons]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[OpenFrameworks]]></category>
		<category><![CDATA[Spring10]]></category>
		<category><![CDATA[Thesis]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[gestural interface]]></category>
		<category><![CDATA[public space project]]></category>
		<category><![CDATA[responsive ecologies]]></category>
		<category><![CDATA[sequencer]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[supercollider]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=732</guid>
		<description><![CDATA[social sqncr is an interactive audio-visual installation that aims to make people more aware of the act of creating their public identity. To create their &#8216;identity&#8217;, participants use their bodies to physically interact with a pseudo-musical instrument projected in a physical space to create virtual musical creatures based on their movements. The instrument consists of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bruzed.com/2010/05/22/social-sqncr/"><em>Click here to view the embedded video.</em></a></p>
<blockquote><p><span class="drop">s</span>ocial sqncr is an interactive audio-visual installation that aims to make people more aware of the act of creating their public identity.</p></blockquote>
<p>To create their &#8216;identity&#8217;, participants use their bodies to physically interact with a pseudo-musical instrument projected in a physical space to create virtual musical creatures based on their movements. The instrument consists of eight zones that participants interact with which influence the shape, movement, and aural properties of the resulting entity.</p>
<p>Once complete, the system captures an image of the participant to attach to the creature which is then set free into an eco-system inhabited by similar entities. The entities react to one another, much like human beings in a social network. Participants can cause environmental disturbances by physically interacting with the projection.</p>
<p>The physical movements required of participants ensures a high level of investment in the process, causing a heightened awareness of their creation, and thus themselves. Watching their entity interact with other entities is a reflection of their own interaction in their social networks.</p>
<p><a href="http://social.sqncr.com">SOCIAL SQNCR WEBSITE</a></p>
<p><a href="http://bruzed.com/2010/05/22/social-sqncr/"><em>Click here to view the embedded video.</em></a></p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2010/05/22/social-sqncr/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Social Creatures</title>
		<link>http://bruzed.com/2010/03/25/social-creatures/</link>
		<comments>http://bruzed.com/2010/03/25/social-creatures/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 22:44:24 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[@Parsons]]></category>
		<category><![CDATA[Prototypes]]></category>
		<category><![CDATA[Spring10]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=709</guid>
		<description><![CDATA[Social Creatures Nick Hardeman and Bruce Drummond, 03.23.10. Social Creatures is an interactive audio-visual installation that aims to make users more aware of the act of creating their public identity. To create their &#8216;identity&#8217;, people use gestures to select a particular form and then interact with a pseudo-musical instrument. The instrument consists of eight visual [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bruzed.com/2010/03/25/social-creatures/"><em>Click here to view the embedded video.</em></a></p>
<blockquote><p><strong><span class="drop">S</span>ocial Creatures</strong></p>
<p><em>Nick Hardeman and Bruce Drummond, 03.23.10.</em></p>
<p>Social Creatures is an interactive audio-visual installation that aims to make users more aware of the act of creating their public identity. To create their &#8216;identity&#8217;, people use gestures to select a particular form and then interact with a pseudo-musical instrument. The instrument consists of eight visual zones that influence the shape and aural properties of the resulting entity. Once complete, users can name the entity using a mobile device, and then set it free into an eco-system inhabited by similar entities. In the eco-system, the entities react to one another, much like human beings in a social network. Users can use a mobile device to command various entities or cause environmental disturbances through simple gestures.</p>
<p>The physical gestures required of the users ensures a higher level of investment in the process, causing a heightened awareness of one&#8217;s creation, and thus oneself. Watching the entity interact with other entities is a reflection of our own interaction in our social networks.</p></blockquote>
<p>Latest technical prototype, concept statement, look and feel prototype and interaction model for thesis.</p>

<a href='http://bruzed.com/wp-content/uploads/2010/03/1.jpg' rel="lightbox[709]" rel='shadowbox[album-709];player=img;' title='1'><img width="150" height="150" src="http://bruzed.com/wp-content/uploads/2010/03/1-150x150.jpg" class="attachment-thumbnail" alt="1" title="1" /></a>
<a href='http://bruzed.com/wp-content/uploads/2010/03/2.jpg' rel="lightbox[709]" rel='shadowbox[album-709];player=img;' title='2'><img width="150" height="150" src="http://bruzed.com/wp-content/uploads/2010/03/2-150x150.jpg" class="attachment-thumbnail" alt="2" title="2" /></a>
<a href='http://bruzed.com/wp-content/uploads/2010/03/3.jpg' rel="lightbox[709]" rel='shadowbox[album-709];player=img;' title='3'><img width="150" height="150" src="http://bruzed.com/wp-content/uploads/2010/03/3-150x150.jpg" class="attachment-thumbnail" alt="3" title="3" /></a>
<a href='http://bruzed.com/wp-content/uploads/2010/03/4.jpg' rel="lightbox[709]" rel='shadowbox[album-709];player=img;' title='4'><img width="150" height="150" src="http://bruzed.com/wp-content/uploads/2010/03/4-150x150.jpg" class="attachment-thumbnail" alt="4" title="4" /></a>
<a href='http://bruzed.com/wp-content/uploads/2010/03/5.jpg' rel="lightbox[709]" rel='shadowbox[album-709];player=img;' title='5'><img width="150" height="150" src="http://bruzed.com/wp-content/uploads/2010/03/5-150x150.jpg" class="attachment-thumbnail" alt="5" title="5" /></a>

<p><strong>Midterm Presentation:</strong></p>
<p><iframe src="http://docs.google.com/present/embed?id=dgbgc7tn_116gt7f2hhs&#038;size=m" frameborder="0" width="555" height="451"></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2010/03/25/social-creatures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Audio inspiration</title>
		<link>http://bruzed.com/2010/03/06/audio-inspiration/</link>
		<comments>http://bruzed.com/2010/03/06/audio-inspiration/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 15:51:55 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Fall09]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=685</guid>
		<description><![CDATA[Ars Electronica 2007 Live performance.]]></description>
			<content:encoded><![CDATA[<p><a href="http://bruzed.com/2010/03/06/audio-inspiration/"><em>Click here to view the embedded video.</em></a></p>
<p><span class="drop">A</span>rs Electronica 2007 Live performance.</p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2010/03/06/audio-inspiration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Amon Tobin minisite</title>
		<link>http://bruzed.com/2010/02/17/amon-tobin-minisite/</link>
		<comments>http://bruzed.com/2010/02/17/amon-tobin-minisite/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 03:04:14 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Look and Feel]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=657</guid>
		<description><![CDATA[A series of short films created for Amon Tobin&#8217;s Foley Room album minisite. Interesting strange creatures! Check it out!]]></description>
			<content:encoded><![CDATA[<p><span class="drop">A</span> series of short films created for Amon Tobin&#8217;s Foley Room album minisite. Interesting strange creatures!</p>
<p><a href="http://cargocollective.com/celia#244615/Amon-Tobin-Field-Excursion">Check it out!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2010/02/17/amon-tobin-minisite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Basic virus creation and interaction prototype</title>
		<link>http://bruzed.com/2009/12/08/basic-virus-creation-and-interaction-prototype/</link>
		<comments>http://bruzed.com/2009/12/08/basic-virus-creation-and-interaction-prototype/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 21:41:03 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Fall09]]></category>
		<category><![CDATA[Fun Experiments]]></category>
		<category><![CDATA[OpenFrameworks]]></category>
		<category><![CDATA[Prototypes]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=570</guid>
		<description><![CDATA[Here&#8217;s the latest prototype Nick and me created for thesis. This was programmed in OpenFrameworks to prototype the following: Physics and attributes of virus Virus attacking characteristics Amount of user movement to create virus User interaction with virus Physics and attributes of the virus Virus attacking characteristics, not demonstrated in this video Amount of user [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="368" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=8025371&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=dd4499&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="480" height="368" src="http://vimeo.com/moogaloop.swf?clip_id=8025371&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=dd4499&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><span class="drop">H</span>ere&#8217;s the latest prototype <a href="http://www.nickhardeman.com">Nick</a> and me created for thesis. This was programmed in <a href="http://openframeworks.cc">OpenFrameworks</a> to prototype the following:</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 64px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Physics and attributes of virus</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 64px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Virus attacking characteristics</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 64px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Amount of user movement to create virus</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 64px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">User interaction with virus</div>
<ul>
<li>Physics and attributes of the virus</li>
<li>Virus attacking characteristics, not demonstrated in this video</li>
<li>Amount of user movement required to create virus</li>
<li>User interaction with virus</li>
</ul>
<p>Here&#8217;s the latest iteration of our thesis abstract for more context on what we are working towards.</p>
<blockquote><p><strong>Humanizer &#8211; A Study of Humans as Viruses, Infecting and Mutating Systems.</strong></p>
<p>Humanizer is an interactive audio/visual installation that explores the relationship between humans and systems. The state of the system is represented by an evolving audio/visual composition, projected on a large surface. Users can infect and mutate the components of the system with the human virus through gestures. This leads to evolving and humanizing the system, emphasizing humans&#8217; effect on existing systems.</p></blockquote>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2009/12/08/basic-virus-creation-and-interaction-prototype/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Sculpture of Christopher Conte</title>
		<link>http://bruzed.com/2009/10/05/the-sculpture-of-christopher-conte/</link>
		<comments>http://bruzed.com/2009/10/05/the-sculpture-of-christopher-conte/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 15:33:07 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Fall09]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Look and Feel]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=504</guid>
		<description><![CDATA[The Sculpture of Christopher Conte. Mechanical animals! Really nice cyberpunk art and great inspiration for the look and feel for thesis.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.microbotic.org/index.htm"><span class="drop">T</span>he Sculpture of Christopher Conte</a>.</p>
<p>Mechanical animals! Really nice cyberpunk art and great inspiration for the look and feel for thesis.</p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2009/10/05/the-sculpture-of-christopher-conte/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BumpTop Multi-touch interface is ready to go &#8211; Core77</title>
		<link>http://bruzed.com/2009/10/05/bumptop-multi-touch-interface-is-ready-to-go-core77/</link>
		<comments>http://bruzed.com/2009/10/05/bumptop-multi-touch-interface-is-ready-to-go-core77/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 13:28:12 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Fall09]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=495</guid>
		<description><![CDATA[BumpTop Multi-touch interface is ready to go &#8211; Core77.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.core77.com/blog/videos/bumptop_multitouch_interface_is_ready_to_go_14853.asp"><span class="drop">B</span>umpTop Multi-touch interface is ready to go &#8211; Core77</a>.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/6jhoWsHwU7w&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6jhoWsHwU7w&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2009/10/05/bumptop-multi-touch-interface-is-ready-to-go-core77/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Experiment 1</title>
		<link>http://bruzed.com/2009/09/26/experiment-1/</link>
		<comments>http://bruzed.com/2009/09/26/experiment-1/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 18:35:41 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Fall09]]></category>
		<category><![CDATA[Prototypes]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=472</guid>
		<description><![CDATA[Another prototype for thesis &#8211; a refined squid and a new tick creature created in oF. Both are hooked up to Reaktor via OSC. The squid produces the screechy sounds and the tick produces the beats. Here the speed at which the tick kicks it&#8217;s legs is controlled via a slider. The tempo of the [...]]]></description>
			<content:encoded><![CDATA[<p><span class="drop">A</span>nother prototype for thesis &#8211; a refined squid and a new tick creature created in oF. Both are hooked up to Reaktor via OSC. The squid produces the screechy sounds and the tick produces the beats.</p>
<p><object width="480" height="375"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6676617&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=dd4499&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6676617&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=dd4499&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="480" height="375"></embed></object></p>
<p>Here the speed at which the tick kicks it&#8217;s legs is controlled via a slider. The tempo of the beats produced by the tick are also manipulated at the same time. Created with oF, Reaktor and OSC.</p>
<p><object width="480" height="375"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6676645&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=dd4499&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6676645&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=dd4499&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="480" height="375"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2009/09/26/experiment-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MIT Media Lab &#8211; Tangible Media Group</title>
		<link>http://bruzed.com/2009/09/22/mit-media-lab-tangible-media-group/</link>
		<comments>http://bruzed.com/2009/09/22/mit-media-lab-tangible-media-group/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 01:19:28 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Fall09]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=462</guid>
		<description><![CDATA[MIT Media Lab &#8211; Tangible Media Group. Lots of nice stuff here including papers.]]></description>
			<content:encoded><![CDATA[<p><a href="http://tangible.media.mit.edu/index.php"><span class="drop">M</span>IT Media Lab &#8211; Tangible Media Group</a>.</p>
<p>Lots of nice stuff here including papers.</p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2009/09/22/mit-media-lab-tangible-media-group/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>oblong industries, inc.</title>
		<link>http://bruzed.com/2009/09/22/oblong-industries-inc/</link>
		<comments>http://bruzed.com/2009/09/22/oblong-industries-inc/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 00:08:56 +0000</pubDate>
		<dc:creator>bruzed</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Thesis]]></category>
		<category><![CDATA[gestural interface]]></category>

		<guid isPermaLink="false">http://bruzed.com/?p=460</guid>
		<description><![CDATA[The g-speak spatial operating environment. This gestural interface just blew my mind! oblong industries, inc.. g-speak overview 1828121108 from john underkoffler on Vimeo.]]></description>
			<content:encoded><![CDATA[<p><span class="drop">T</span>he g-speak spatial operating environment. This gestural interface just blew my mind!</p>
<p><a href="http://oblong.com/">oblong industries, inc.</a>.<br />
<object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2229299&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2229299&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object>
<p><a href="http://vimeo.com/2229299">g-speak overview 1828121108</a> from <a href="http://vimeo.com/user922585">john underkoffler</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://bruzed.com/2009/09/22/oblong-industries-inc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
